I’ll open with a gameplay video. I expect I’ll never agree with those who say books are better than movies…
That’s me playing myself in this little game that I wrote a while back. It’s actually a clone of an old game that I used to play in high-school. It looks slow and laggy, but that’s just the video recorder not keeping up.
I added in the fluid effects to give it some personal touch.
My friend Jef wrote the music and recorded the sound effects:
The total time to make it was probably about a day.
It’s written in about 1000 lines of C++ using OpenGL for rendering, and FMOD for audio.
The fluid simulation is based on this paper:
My current plans for this may include:
- A linux / mac port
- Improved graphics and bug fixes
- Online multiplayer
- An android / iphone app
I have only tested this on windows 7 (64 bit). However, it should work on any version of windows. After downloading, see the readme for controls and other information.
Troll away. I love trolls. And goats.